| Welcome to the Bilbringi Shipyards. These shipyards are a major center of Imperial Order captial ship, and starfighter production. As well as production of new ships, Bilbringi also boasts the most advanced (although KDY would say the same thing) repair facilites in Imperial Order Space. A quick tour of the system is below, and information that is not presented in the tour is strictly classified, don't ask. |
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Platform D Drako - Shipyard ControlPlatform Drako is the nerve center of the shipyards. All system traffic, construction projects and supply transfers are handled here first. |
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| Repair Yards are essential for the "health" of Imperial Order ships. These four facilities can either alone or in teams repair any ship in our current fleet. These facilities have no defences, therefore they must rely on area warships as well. |
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| Elements from the SSD Executor II Fleet are attached to this facility full time. They are broken up into two elements, close defence and a roving patrol. The Imperial Order refuses to leave this facility helpless from Rebel and/or pirate attack. |
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These craft have the distinction of being the last line of defence against capital ship attack. Being big and powerful enough to repel any craft that happen to make it to the shipyards, these antique craft still serve a vital role in the Imperial Order |
| The Interdictors are always present in the shipyard area. Although not attack craft, these craft serve a vital purpose in keeping attacking craft from fleeing. Working in conjunction with the Dreadnaughts, few craft have a chance of escaping. |
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